Click the Layer Editor icon from the toolbar to launch the Layer Editor. Use the Layer Editor to edit the appearance, patterns, visibility of layers at various zoom levels.
![Layer Editor screenshot](/static/09aaa42ae8bec3cc6e8662f036cb19cb/4cdf7/layer-editor-intro.png)
Using the Layer Editor
Note: Not all interfaces are available for every vector tile layer style. Different layer styles have different JSON properties, see editing JSON for more details.
Interface | Image | Description |
---|---|---|
Layer info and visibility | ![]() | The visibility and zoom level for the selected layer. To change the visibility of a layer click and drag the Visible Zoom Range widget. |
Layer appearance for different zoom levels | ![]() | Change the color of a layer style at different zoom level cut-off points. Click Add stop to add a new color cut-off point. |
Layer outline color | Outline color of the selected layer. | |
Layer patterns | Toggle patterns for the layer: ![]() | |
Layer opacity | Change the opacity of the selected layer. | |
Layer position | Change the pixel offset of labels for the selected layer. | |
Icon Appearance | Choose a icon for the layer style: ![]() | |
Icon Position | Customize icon positioning with these options:
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Text Halo Properties | Choose the halo color, width, and blur for layer style labels. | |
Symbol Position | Place the label and symbol at the center point of the layer (e.g. the middle of a polygon), or, if Line is chosen, a line parallel to the center line placing an icon at the interval determined by Spacing :![]() | |
Text Layout | ![]() | This interface presents basemap authors with a number of options to customize label text for a vector style layer:
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